Bengaluru·Principal Game Designer

Niraj Sanganidesigns the systemsplayers stay for.

Principal Game Designer. 14+ years of systems, economy and LiveOps design across mobile, PC, AR/VR and location-based games, from first prototype to closed beta.

LVL 14Niraj Sangani, grinning, in a peach shirt under warm lantern light.
Principal · SystemsBengaluru, IN

Selected impact

14+
Years designing games
3
Studios led as Lead or Principal
19+
Designers mentored across teams

Career

Fourteen years, one save file.

Drag or scroll sideways ⟶

2011

Press start

First design job. Mobile and location-based games, learning that the fun is in the tuning.

2014

AR / VR years

Prototyping for headsets and venues before the hardware was ready for it.

2018

Systems designer

Progression, economies and the data hooks that prove they work.

PC · mobile
2021

Lead, Gear Inc.

Angry Birds Match, MyVegas Bingo, Football Puzzle Champions. 8+ designers.

Shipped
2023

Lead, Dream Cricket

Meta and economy layer, LiveOps, FTUE in closed beta. 4+ designers.

Live
2024

Principal, LightFury

eCricket from first foundations to closed beta. 7+ designers.

Closed beta

Character sheet

Stats, self-reported.

Systems & economy96
LiveOps92
0 → 1 product88
Unreal & Blueprints78
AI-assisted design84
Mentoring90

Perks unlocked

Self-reported stats
Systems & economy: 96/100LiveOps: 92/1000 → 1 product: 88/100Unreal & Blueprints: 78/100AI-assisted design: 84/100Mentoring: 90/100Systems & economyLiveOps0 → 1 productUnreal & BlueprintsAI-assisted designMentoring
  • 01Evidence over opinionEvery system ships with data hooks and dials.
  • 02Designers who buildThe prototype is mine to make, not a ticket.
  • 03AI as force multiplierFaster specs and balance passes, human judgment kept.
  • 04Player-first, alwaysIf it isn't fun in the first minute, it isn't done.
  • 05Cheat code↑ ↑ ↓ ↓ on this page does something.

Contact

Let's make something players don't put down.

Local time --:-- ISTNow playing Unreal, with coffee